Plan better campaigns: the adventure site model

A few weeks ago, I tried Dragonbane for the first time. It’s a great game—full review here—but it’s the map that got me thinking about today’s article. Take a look at it. Gorgeous, isn’t it? Francesca Baerald’s work is outstanding, and without knowing anything about the system, it lures me in and makes me want to … Continue reading Plan better campaigns: the adventure site model