I have only ever run one homebrew campaign from 1st to 20th level, and it followed a very loose structure, one session at a time. I would love to write something that helps other DMs achieve the same thing.
How many liches does your world have?
Should the world level up with the players? The question gets me thinking about the ecology of my game world. How rare is an ancient red dragon? A storm giant? A bulette? That’s really what this article is about: trying to find a framework for monster rarity.
Awesome climate and terrain: Part 2!
Last week we explored arctic, coastal, desert, forest, and grassland environments. This week, we've got a few more: hill, mountain, swamp, Underdark, underwater, and urban.
How to build an awesome fantasy world with climate and terrain
I’ve been reading a lot about worldbuilding and map-making for a while now, so I thought I would put some of my notes in one place.
Seven twists to make your D&D world unique
D&D diverges from our own world in seven major ways. How would our games be different if we moved away from these core assumptions?
How to make Final Fantasy VII in D&D
A few weeks ago, I watched a video called ‘Why Final Fantasy VII Matters’ made by YouTuber ‘Mr Itchy Wrath’. It came out a year ago and has 644k views, 7.5k likes, and well over a thousand comments – which is pretty remarkable, considering this is a video which is longer than two of the … Continue reading How to make Final Fantasy VII in D&D
What Are the Best Dungeon Denizens by Level?
According to Appendix A of the 2014 Dungeon Master’s Guide, around half of the chambers in a given dungeon will be inhabited by ‘monsters’, and of these, around a third will be the dungeon’s ‘dominant inhabitants.’ My question: who are these dominant inhabitants? For the purposes of this article, I am thinking mostly about humanoids. … Continue reading What Are the Best Dungeon Denizens by Level?
How to make your game badass by stealing from Borderlands
Today’s post might seem like an odd proposition, but Borderlands has considerable shared DNA with D&D: its most significant forerunner is probably Diablo, which itself is based on roguelike dungeon-crawlers and ultimately . . . yep, D&D.
What does a 20th-level dungeon look like?
That’s it. That’s the article. The simple truth: I was thinking about this earlier in the week and thought it would be interesting. If you don’t like this article, I have others! For most of us, this is essentially a thought experiment. Very, very few games get to 20th level. My Mad Mage campaign didn’t; … Continue reading What does a 20th-level dungeon look like?
Learning from the MCU to make your game epic
I’m probably the wrong person to write this because – whisper it – I don’t really like Marvel films. But you don’t have to love Marvel to appreciate how wildly popular they are. Since 2007, Marvel Studios have produced more than 30 films, and the MCU is now the highest-grossing film franchise of all time … Continue reading Learning from the MCU to make your game epic