Over on Patreon, I'm making good progress with The Campaign Handbook! I've just released a new packet covering 5th to 7th level for forests and two new regions, arctic and desert. Each region includes session starters, NPCs, cool locations for your adventures, and encounter-building advice. There's also advice for distributing treasure and magic items. If … Continue reading The Campaign Handbook
12 reasons to stop worrying about pass without trace
Sometimes in 5e, you come across a spell that isn’t necessarily broken but runs the risk of causing a few problems. Pass without trace is a prime example of this, and for a long time I’ve agonized about how to handle it.
How to make legendary items feel special
![](https://i0.wp.com/scrollforinitiative.com/wp-content/uploads/2024/05/636284739956618526.jpeg?fit=648%2C648&ssl=1)
Magic items should feel special. Right? So… why don’t they?
Nine things to look for in a perfect D&D game
![](https://i0.wp.com/scrollforinitiative.com/wp-content/uploads/2024/05/Stranger-Things.webp?fit=648%2C377&ssl=1)
Unusually for me, I've spent most of the last six months not DMing but playing. And it's been fun! It's also been a useful reminder of what players love most about RPGs at the table.