Just two weeks until Halloween! How do you run a spooky four-hour game that's easy to run without upsetting anyone?
How to make Halloween D&D spooky

Just two weeks until Halloween! How do you run a spooky four-hour game that's easy to run without upsetting anyone?
Description is probably the most powerful tool we have at our disposal at the table. But it's hard. How do we get better at it?