Have you ever wanted to dive deep into the different damage types in D&D? If so, this post is for you. The aim is to help DMs (and players!) understand what damage means in D&D and how best to describe it.
Whoops: I missed my second anniversary. Can’t believe it’s been two years! Thank you for reading, sharing, and commenting. To celebrate, here are my top ten posts. 10. How to Run Time Travel in D&D This was quite a personal one for me. I had been playing D&D for 20 years and never used time … Continue reading Happy Belated Birthday, Scroll for Initiative!
It’s nearly June – and for those of us in the northern hemisphere, summer! Time to play D&D outside? There are a few practicalities to consider first.
Some players strive to be more than just another elven wizard. The game of 20 questions is a neat concept for building richer, deeper characters.
Today’s topic is something so iconic within D&D that some people have even named their blogs after it: rolling initiative. Using initiative to determine combat order has a history going all the way back to 1977. But do we need it, really? Or is it an unnecessary hassle? The case for rolling There are two … Continue reading Is rolling initiative a pointless ritual?
First off, an apology. I was due to write about Foundry VTT this week, but we didn’t manage a full session, so I want to give it another week or so before I write a review. (First thoughts, though: it’s pretty great.) Today, instead, I am looking at a completely different topic: alignment. For some, … Continue reading Alignment: love it or hate it?
I don’t normally do this sort of ‘optimizer’ guide, but this one was fun to do and is as useful to DMs as it is to players. By the time you get to 20th level, you will probably have at least one magic item of each rarity (legendary, very rare, rare, and uncommon). This guide … Continue reading Best Magic Items by Class
Generally speaking, I don’t believe in telling people how D&D ‘should’ be played. There are different DM styles and different game styles, and that’s OK. Even now, I’m really offering a tip, not an instruction. But if there’s one easy way to improve combat, it’s this: Stop describing every hit and miss. Sacrilige! I hear … Continue reading My Golden Rule For Making Combat More Interesting
Stuck in a rut? Bored of playing the same thing all the time? Here are some ideas for D&D New Year resolutions! Get started with D&D Maybe you’ve been a long-time lurker, and you’ve been meaning for ages to find a D&D group of your own. Well, no time like the present! https://www.scrollforinitiative.com/2021/11/13/how-to-get-started-with-dungeons-dragons/ Play a … Continue reading New Year, New You! 15 D&D New Year Resolutions
Want to start a new campaign? Run a session zero first. Here's how!