Is encounter-building that a big deal? In short, yes. So how has it changed in 2024?
Encounter balance in 2024: better or worse?

Is encounter-building that a big deal? In short, yes. So how has it changed in 2024?
This is the second part of a series on charms and enchantments in 5e. I focus on five spells: suggestion (and its high-level counterpart, mass suggestion), compulsion, geas, and dominate person.
Have you ever wanted to dive deep into the different damage types in D&D? If so, this post is for you. The aim is to help DMs (and players!) understand what damage means in D&D and how best to describe it.
How can we apply the concept of ‘story beats’ to build a memorable single-session adventure?