Loot by environment

The Axe of the Dwarvish Lords

The full text of this post is available on Patreon. Thanks for supporting me!

This is probably going to end up as an appendix of The Campaign Handbook, and if you think I’ve missed anything, I could do with your help!

There are a few ways of doing magic items in 5e. The two most common methods are a) to plant what you think the players will like, and b) to determine it randomly. Or c) a mixture of the two. But there is another way: to choose magic items that make sense for the setting. Which is what this list is about!

I’ve tried to stick to items that are absolutely thematic for the setting, and I’ve eschewed consumable magic items like potions and scrolls. But what have I missed? Please comment so we can improve the list together!

As a sample, here is the entry for mountain terrain.

Mountain

Magical armour (+1/+2/+3)

Chainmail, hide, scale

Magical weapons (+1/+2/+3)

Mauls, warhammers, war picks

Uncommon

  • Gloves of swimming and climbing
  • Mithral armour
  • Rope of climbing
  • Stone of good luck
  • Winged boots

Rare

  • Belt of dwarvenkind
  • Ring of feather falling

Very Rare

  • Belt of stone giant strength
  • Dwarven plate
  • Dwarven thrower
  • Red dragon scale mail

Legendary

  • Hammer of thunderbolts
  • Ring of earth elemental command

Artifact

  • Axe of the dwarvish lords

To subscribe, click here. You can unsubscribe any time. You can find me on Facebook at scrollforinitiative, Twitter at scrollforinit, and Instagram at scrollforinitiative. And if you like what I do, you can support me on Patreon or buy me a coffee here.

Never miss an article

Unsubscribe at any time.

Leave a Reply

Your email address will not be published. Required fields are marked *