Using Published Campaign Settings

Wizards of the Coast Making your own homebrew campaign setting can be a daunting undertaking. World-building can be very time-consuming, and if you’re not really that interested in cartography, demographics, cosmologies, pantheons, and so forth, you might find yourself reaching for a someone else’s work. How should you go about using a published campaign setting? … Continue reading Using Published Campaign Settings

Making Combat Engaging

Of the three pillars of D&D, combat is the one most defined in the rules, and, for most groups, it’s going to take up a significant part of each session. D&D is a complex game, though, and, handled badly, combat has the chance to become repetitive, frustrating, or tedious. How, then, can we make combat as exciting and evocative as it should be?

Battlefield Environments

It’s easy to forget about the battlefield environment when playing a game of D&D. When we come up with adventures, we tend to focus on cool monster encounters and colourful NPCs: the setting is often a bit of an afterthought But no combat takes place in a vacuum, and even one or two terrain features can make a fight memorable and unique.