How many spells are there with expensive material components? Answer: more than you think.
How to roleplay every NPC (almost!)
I recently came across the idea of a psychological gesture from Justin Alexander of the Alexandrian. This is a technique created by Michael Chekhov where actors use a physical action to capture and express their character's main emotional or psychological state. I've been trying it out a bit, and it's fun and really helps me get in character quickly.
How many liches does your world have?
Should the world level up with the players? The question gets me thinking about the ecology of my game world. How rare is an ancient red dragon? A storm giant? A bulette? That’s really what this article is about: trying to find a framework for monster rarity.