When I started DMing D&D games 20 years ago, my approach was often very inflexible. Now, in general, I wouldn’t say I am much of a control freak in other aspects of my life. But when it came to writing adventures, I wanted a bit of security. My dungeons were linear. My notes were thorough. … Continue reading Tools for better improv
We are now seven years into 5th edition, and, on average, Wizards of the Coast have put out two hardback adventures a year. It’s great to have these on your bookshelf, and there’s a lot to be gained from pilfering them for maps and story ideas. For this post, I’ve gone back through my ten … Continue reading The best 5e adventures: ranked!
Happy April Fool’s! D&D fans are always on the lookout for ways to spend their hard-earned cash. Now, in a world exclusive, Scroll for Initiative can reveal that the following D&D products are confirmed for autumn 2021. Merch, merch, merch! Spelljammer: Adventures in Wild Space The final frontier. May the Force be with you.– Elminster … Continue reading EXCLUSIVE: New products for 2021
Most D&D campaigns begin at 1st level. Because of this, it can be hard to create an adventure that feels fresh and original. It is also the deadliest level of D&D, and a relatively ordinary enemy can kill an adventurer in a single blow. In this article, I look at how to plan a 1st-level adventure that is fun, exciting, original, and not too challenging.
A setting-neutral holiday one-shot for four 4th-level characters. Yippee-ki-yay, motherflumphers. It is the night of the midwinter feast, and the party has been invited to the tower of archwizard Takagi for his annual celebrations. At dusk, a long, black stagecoach pulls up outside, drawn by four black horses. A stout halfling with dark, curly hair … Continue reading Die, Bard: A D&D Christmas Adventure Seed