Have you ever read the Monster Manual? From cover to cover? If not, you really should. It’s a gold mine of inspiration and ideas, easily my favourite of the core rulebooks. Here are 64 mini adventure hooks I found there.
The Best Non-Combat Monsters
Some monsters in the Monster Manual work better as social encounters or ongoing subplots. But which? If you ever feel like you want a break from all the combat, try one of these monsters in your next adventure.
How to store your gold in D&D
Many groups handwave wealth and treat gold the same way a video game does: ie, you can carry as much as you like. But what if we’re playing rules as written? In this post, I’m looking at the logistics of D&D numismatics and how our richest adventurers can best manage their wealth.
Summer D&D: Playing D&D in the sunshine
It’s nearly June – and for those of us in the northern hemisphere, summer! Time to play D&D outside? There are a few practicalities to consider first.
Site-based adventures, or how I learned to stop worrying and love the dungeon
Are site-based adventures going out of style? If you think dungeons are unimaginative, repetitive slogs that only reward combat – read on!
Is rolling initiative a pointless ritual?
Today’s topic is something so iconic within D&D that some people have even named their blogs after it: rolling initiative. Using initiative to determine combat order has a history going all the way back to 1977. But do we need it, really? Or is it an unnecessary hassle? The case for rolling There are two … Continue reading Is rolling initiative a pointless ritual?
Foundry VTT: an exciting alternative to Roll20 (review)
Click here for an older post about online play. For many of us, the pandemic changed the way we play D&D. Our games moved online, and our dice became virtual. For me, though, online D&D was the norm. I got back into D&D after a hiatus of nearly a decade in spring 2016. My friends … Continue reading Foundry VTT: an exciting alternative to Roll20 (review)
Best Magic Items by Class
I don’t normally do this sort of ‘optimizer’ guide, but this one was fun to do and is as useful to DMs as it is to players. By the time you get to 20th level, you will probably have at least one magic item of each rarity (legendary, very rare, rare, and uncommon). This guide … Continue reading Best Magic Items by Class
Three great games that aren’t D&D – and what to steal from them
This blog mainly focuses on 5th edition D&D. Does that mean I only play D&D or that I think D&D is the only game worth playing? Of course not!
Seasons, one-shots, and epic levels: campaign length for beginners
How long should a campaign be? Tl;dr answer: as long as you want, of course. But it’s an interesting question. Ultimately, it comes down to five things: How often do you play?How long are your sessions?Do you use XP or milestones?What level do you start at?What level do you want to reach? Think of these … Continue reading Seasons, one-shots, and epic levels: campaign length for beginners