How to roleplay every NPC (almost!)

I recently came across the idea of a psychological gesture from Justin Alexander of the Alexandrian. This is a technique created by Michael Chekhov where actors use a physical action to capture and express their character's main emotional or psychological state. I've been trying it out a bit, and it's fun and really helps me get in character quickly. 

Unlocking the magic of literary fantasy

Over the last few years, I’ve realized that what I really crave in my fantasy isn’t necessarily a recognized subgenre. I call it literary fantasy.

Awesome climate and terrain: Part 2!

Last week we explored arctic, coastal, desert, forest, and grassland environments. This week, we've got a few more: hill, mountain, swamp, Underdark, underwater, and urban.

How to build an awesome fantasy world with climate and terrain

I’ve been reading a lot about worldbuilding and map-making for a while now, so I thought I would put some of my notes in one place.

Seven twists to make your D&D world unique

D&D diverges from our own world in seven major ways. How would our games be different if we moved away from these core assumptions?

A new campaign: seven awesome adventures for 2024

A few weeks ago, I wrote about some of the most well-regarded adventures in the hobby, and it reminded me how much I love running campaigns. My last, Dungeon of the Mad Mage, was epic: it ended in May and lasted the best part of a year. Before that, I ran a 20-level homebrew campaign … Continue reading A new campaign: seven awesome adventures for 2024

From the experts: the greatest RPG adventures of all time

What is your favourite published adventure of all time? I put this question to as many industry heavyweights as I could: writers, game designers, YouTubers, even a few cartographers. I wanted to see what their favourite adventures were and why. These are the responses I got back, which I'm delighted to share with you. Featured: … Continue reading From the experts: the greatest RPG adventures of all time