D&D is more than just one game

D&D isn’t one game but a framework made up of multiple, overlapping mini-games. They can blend together so smoothly that you don’t notice when you’re switching from one to the other—until something feels off.

Tired D&D clichés: which ones need to go?

We had a fun session last weekend (a brief sojourn to Tomb of Annihilation via a fairy ring), and one of my players made a comment that stuck with me: ‘Sometimes, you just want a dungeon and a dragon.’ It made me think about tropes: the conventions of a genre that you see over and … Continue reading Tired D&D clichés: which ones need to go?

How to incorporate science fantasy into your D&D game

In this article, I am going to look at what defines fantasy as a genre, the long history of science fantasy, and how you can inject a bit of science fiction into your game without losing what makes it fantastical.

How to reimagine evil species in D&D

There is a long tradition of certain D&D creatures being 'always evil'. But what if they are just misunderstood?

Is rolling initiative a pointless ritual?

Today’s topic is something so iconic within D&D that some people have even named their blogs after it: rolling initiative. Using initiative to determine combat order has a history going all the way back to 1977. But do we need it, really? Or is it an unnecessary hassle? The case for rolling There are two … Continue reading Is rolling initiative a pointless ritual?

Core Rules You Never Knew

5th edition is simpler than previous editions of D&D, but it still has considerable depth built into its ruleset. Even after playing for half a decade, there are niche rules that still catch me out from time to time. That’s what this post is all about. This week, I’m mainly looking at Chapters 1 to … Continue reading Core Rules You Never Knew

Nine reasons why counterspell is not as annoying as you think

A couple of months ago, I ran a Twitter poll asking ‘Which of these is the most annoying spell in 5e D&D?’ The options I gave were banishment, counterspell, and forcecage, with a fourth option for ‘something else’. It is striking that out of 66 votes, more than half were for counterspell. I can’t say … Continue reading Nine reasons why counterspell is not as annoying as you think