Sometimes in 5e, you come across a spell that isn’t necessarily broken but runs the risk of causing a few problems. Pass without trace is a prime example of this, and for a long time I’ve agonized about how to handle it.
How to incorporate science fantasy into your D&D game
In this article, I am going to look at what defines fantasy as a genre, the long history of science fantasy, and how you can inject a bit of science fiction into your game without losing what makes it fantastical.
How to reimagine evil species in D&D
There is a long tradition of certain D&D creatures being 'always evil'. But what if they are just misunderstood?
House rules I love and loathe
Some house rules are great, some are OK, and most are unnecessary. Which are worth adding to your game?
Is rolling initiative a pointless ritual?
Today’s topic is something so iconic within D&D that some people have even named their blogs after it: rolling initiative. Using initiative to determine combat order has a history going all the way back to 1977. But do we need it, really? Or is it an unnecessary hassle? The case for rolling There are two … Continue reading Is rolling initiative a pointless ritual?
How to run a session zero
Want to start a new campaign? Run a session zero first. Here's how!
Core Rules You Never Knew
5th edition is simpler than previous editions of D&D, but it still has considerable depth built into its ruleset. Even after playing for half a decade, there are niche rules that still catch me out from time to time. That’s what this post is all about. This week, I’m mainly looking at Chapters 1 to … Continue reading Core Rules You Never Knew
Nine reasons why counterspell is not as annoying as you think
A couple of months ago, I ran a Twitter poll asking ‘Which of these is the most annoying spell in 5e D&D?’ The options I gave were banishment, counterspell, and forcecage, with a fourth option for ‘something else’. It is striking that out of 66 votes, more than half were for counterspell. I can’t say … Continue reading Nine reasons why counterspell is not as annoying as you think
Hack the game: improved skills in 5e
D&D is more popular than it has ever been. Part of the reason for this is fifth edition itself, which in many ways streamlined the game without losing the flavour that made it ‘feel’ like D&D. I am generally very happy with the changes 5th edition made to the game but feel that skill checks … Continue reading Hack the game: improved skills in 5e
How Medieval is D&D?
In my previous post, I examined the origins of the 5th edition Monster Manual and concluded that D&D was much less ‘European’ than might be supposed. Of the 215 monsters I looked at, around half, maybe more, originated elsewhere, and many, perhaps a third, were an invention of the game itself. I see this claim … Continue reading How Medieval is D&D?